Posts in category xbox360
by Griffin McElroy May 11th 2008 9:30PM
Filed under: Nintendo DS, Sony PlayStation 2, Sony PlayStation 3, Sony PSP, Nintendo Wii, Microsoft Xbox 360, Business

As
today is a nationally recognized day of matronly appreciation, I thought it appropriate to recognize some of the prevalent mama's in video gaming in this edition of the JHS. No, not the real-life mothers of game industry icons, though we certainly appreciate the progenial contributions that Mrs. Molyneux and Miyamoto-san have made to the planet -- we're talking about the digital mommies of our favorite video game characters.
So here's to you, Jenova. You may not have carried Sephiroth in your extraterrestrial womb (birthing that Masamune-wielding badass would have been truly uncomfortable), but here at Joystiq HQ, we count test-tube babies as actual human beings. Also, kudos to the minigun-toting Barret Wallace. Despite being of the male persuasion, Barret did have a daughter, and was, in fact,
a baaaaaad mother (shut yo' mouth)! I'm only talking about Barret! (We can dig it.)
Then, of course, is the quintessential "Mom" from the
Pokémon series. Provider of running shoes, setter of date and time, and in certain installments, banker -- Pokémom is certainly the most useful parent ever featured in any gaming franchise. However, there's something to be said of the biomechanical oversight provided by Metroid's Mother Brain. Many mothers have trouble managing one household -- this encapsulated vixen keeps tabs on an entire planet.
As you find yourself awash in the emerald glow of the following upward-pointers, why not take a moment to share your appreciation for your favorite digital maternal unit -- and then, of course, your own female progenitor. You know she worries.
- PSP: 100,870

8,459 (9.15%)
- Wii: 71,158

22,722 (46.57%)
- DS Lite: 52,542

10,107 (23.82%)
- PS3: 10,177

1,070 (11.75%)
- PS2: 8,802

1,694 (23.83%)
- Xbox 360: 1,725

442 (34.45%)
[Source:
Media Create]
See: The matronly archives by Andrew Yoon May 9th 2008 10:15PM
Filed under: Microsoft Xbox 360, Puzzle
Heard of
Roogoo? Don't worry if you haven't. It's fallen a little under the radar, but our recent hands-on with this XBLA title has us hankering for more. Describing the game's premise does it little justice, simply because it seems like something that would barely entertain a three year old. However, under the game's cute exterior and almost-mindlessly simple gameplay lies a lot of depth and fun.
Roogoo follows one of the cardinal rules of the puzzle genre: inexplicably, things are falling from the sky. Blocks of various shapes will descend from above, and players must rotate platforms to allow these shapes to continue their journey downward. We're certain you've played with preschool toys that are similar to this: star goes in star, triangle goes in triangle, box goes in box, etc. The shoulder buttons rotate the platforms, and the A button lets you accelerate the falling piece.
As we warned, this description does little to make the game sound very entertaining. Trust me, I had the same reservations as you're probably thinking when approaching this title. However, things get surprisingly (almost embarassingly) difficult later on. Enemies will spawn in holes, and can only be knocked off by accelerating blocks on their heads. Blocks won't only come down faster, but they'll come down more than one at a time, forcing players to look at multiple levels of play at the same time. Jumping to one of the later levels had us reach miserable failure in a matter of seconds, as we collapsed under the overwhelming weight of colorful children's blocks.
Continue reading Joystiq hands-on: Roogoo (XBLA)
by Scott Jon Siegel May 9th 2008 9:00PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Business
Shawn Fanning has been doing more than simply riding high on the Napster phenomenon and
appearing in Volkswagon commercials. In 2006, he created a new social networking site called Rupture, which shares game achievements from
Halo 3,
WoW,
Madden 08 and other games with your friends. Now,
EA is purchasing Rupture in a $30 million deal, making Fanning a happy, happy man (again).
Electronic Arts will be most likely utilizing the technology behind Rupture -- which never left its closed beta phase -- to improve its own online multiplayer experiences. As for Fanning, this is his first truly successful venture, following the bankruptcy of Napster, and the modest sub-5mil acquisition of SnoCap, the young entrepreneur's second company.
[Via
Massively]
by Ludwig Kietzmann May 9th 2008 5:00PM
Filed under: Microsoft Xbox 360, Action
Update: The video is up.
Man, running through a post-apocalyptic city and sticking a chainsaw into anything that moves is just the perfect thing for a Friday night. That being said, we've decided to stay in this evening and watch the first
Gears of War 2 gameplay footage instead. If you want to catch a glimpse of all the testosterone-driven, monster-shooting madness promised in Epic Games' sequel, all you need is an Xbox 360 and enough dexterity to find the trailer on the Xbox Live Video Marketplace. Well, we suppose you'll need an internet connection too. Also, electricity.
Those of us lucky enough to possess computers (and internet and electricity) can also find the video on 1UP at
10:30PM PST -- that's a full 30 minutes before it gets to Xbox Live. When the embeddable Gamevideos clip becomes available at around the same time, we'll be sure to stick it up on Joystiq. We're staying in tonight, remember?
by Alexander Sliwinski May 9th 2008 4:00PM
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Online, Rhythm
Bring out the haters for this week's
Rock Band Weekly update post. The songs are perfectly fine, but considering the amount of hate there is in any given week for really good tracks, we can only imagine what it'll be like for these songs. Come on, "Random Song Lover Defense Force," where are you?
Individual songs
- "Hanging on the Telephone" - Blondie (160 MS Points / $2)
- "Train in Vain" - The Clash (160 MS Points / $2)
- "Kool Thing" - Sonic Youth (160 MS Points / $2)
Videos for next week's tracks are after the break for people to make
informed decisions on whether they actually hate the songs.The DLC will be available next Tuesday and Thursday for Xbox 360 and PS3 respectively.
Continue reading Rock Band Weekly: Sonic Youth, The Clash and Blondie
by Ross Miller May 9th 2008 3:30PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters
The upcoming 007
game just got an ammo clip of good news.* Quantum of Solace, currently in development
at Treyarch, is running on the
Call of Duty 4 game engine and due out this Fall alongside the movie. "We look forward to launching Bond: Quantum of Solace in Q3 concurrent with movie. This game uses the Call of Duty 4 engine and technology to bring Bond games to a new level," said Activision Publishing CEO Mike Griffith in a
conference call yesterday (36:20 mark).
Why does this excite us? Simply put:
COD4 is one of the best multiplayer experiences currently available on consoles, and it gives us hope that this version will be able recapture the magic we felt when we first tried split-screen
Goldeneye on the Nintendo 64. It also gives us an idea as to what platforms we can expect to see the game on -- likely Xbox 360, PlayStation 3 and perhaps PC. Quantum of Solace, the film, is releasing October 31 in the UK, November 7 in North America.
* Note: Fear not, the writer of this joke has indeed been eliminated.
Continue reading New Bond game Quantum of Solace runs on COD4 engine, launching with movie
by Ross Miller May 9th 2008 2:20PM
Filed under: Nintendo DS, Sony PlayStation 2, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360, Rhythm
Activision is planning to innovate the
Guitar Hero franchise. In a
conference call yesterday, Publishing CEO Mike Griffith said, "For the holiday, we will provide a significant leap forward in innovation for Guitar Hero worldwide, on all platforms." That includes PlayStation 3, PS2, Xbox 360, Wii and DS. Griffith also said that more information will be provided "in the coming weeks."
We wonder if this has anything to do with those recent rumors about
Guitar Hero IV going multi-instrumental. Guess we'll find out soon.
Continue reading A 'significant leap' for Guitar Hero due this holiday for consoles and DS
by James Ransom-Wiley May 9th 2008 12:29PM
Filed under: Microsoft Xbox 360
New cities?
Pfft! How about an entire state?! While rummaging through the
Rockstar Social Club, a
GTAForums poster uncovered the plane ticket pictured above (
full view). Looks like Niko is headed to the fine state of San Andreas, famous for its lowriders and piping hot coffee. Whether it's the stuff of fan fiction or a not-so-subtle hint of content to come, your guess is as good as ours, but the ticket does rekindle
last month's rumor that the exclusive
GTA IV DLC for Xbox 360 will feature "new downloadable cities." What's curious is that the flight isn't destined for one of San Andreas'
specific airports, but rather the state itself. What could it mean? Well, for one, that you'd need a
bigger hard drive.
Alternate theory: The "San Andreas" on this plane ticket could be a reference to the
original San Andreas, a top-down city based on San Francisco, from the first
Grand Theft Auto.
[Via
X3F]
by Justin McElroy May 9th 2008 9:30AM
Filed under: Microsoft Xbox 360, Action
Ninja Gaiden II hasn't even been released yet and we're already bored of Ryu Hayabusa's costumes. Why? Our attention spans are just that sho-- oh crap, look, it's a ladybug! ... What were we saying? Oh, right, ninjas. As we're already deep in the clutches of boredom you can imagine our relief to hear that three new costume packs for the game would be released this July for 200 points (that's $2.50) a piece. You can see a full-sized version one of the
offerings right here.
The strangest part? You actually have to jump through some hoops to be able to buy the first one, seen above. According to the Gamerscore Blog, the armor "will be exclusively available in selected countries to 39,000 gamers on launch day as part of pre-sale or launch promotions," whatever that means. We'd love to sit here and be incensed about the whole thing, but we've got a ladybug to track down. Seriously, it was
right here.
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